Last week I attended an all day meeting with my fellow English department chairs. As a team, we created goals for our department for the upcoming year. It was a great day!
One of the benefits of these kinds of meetings is the informal sharing we do among ourselves. One teacher shared a new technology she was using in her classroom that not only engaged students and reviewed important content, it REQUIRED them to collaborate with their team members. Of course, I tried it the very next day and was so glad that I did!
Here's the scoop:
1) It's called Quizlet Live (new from Quizlet). Teachers can create their own questions and answers, or they can use an already created set. Images and audio may be added.
2) The teacher shares the join code with all students, and each student joins the game by entering the code, as well as his name.
3) The computer immediately places students into groups which are projected onto the screen. Each group is given a silly name like The Pandas or The Whales. Students quickly scramble to find their group members, making sure to bring their devices with them.
4) The teacher starts the game. Each group receives the question. The CATCH is that ONE of the group members has the right answer on his phone. All group members must talk, share, and discuss before choosing the right answer.
5) As students play the game, each team is represented on the big screen as trying to get tot he finish line. If the group gets a question wrong, back to the starting line they go! It is SO fun to watch.
6) A winner is declared and receives bragging rights.
7) Students beg to play again!
I played this with my Read 180 students to practice using context clues (a skill we've been working on all year). Next week I will play it with my English 7H kids to review vocabulary words from Tom Sawyer before our test.
One of the benefits of these kinds of meetings is the informal sharing we do among ourselves. One teacher shared a new technology she was using in her classroom that not only engaged students and reviewed important content, it REQUIRED them to collaborate with their team members. Of course, I tried it the very next day and was so glad that I did!
Here's the scoop:
1) It's called Quizlet Live (new from Quizlet). Teachers can create their own questions and answers, or they can use an already created set. Images and audio may be added.
2) The teacher shares the join code with all students, and each student joins the game by entering the code, as well as his name.
3) The computer immediately places students into groups which are projected onto the screen. Each group is given a silly name like The Pandas or The Whales. Students quickly scramble to find their group members, making sure to bring their devices with them.
4) The teacher starts the game. Each group receives the question. The CATCH is that ONE of the group members has the right answer on his phone. All group members must talk, share, and discuss before choosing the right answer.
5) As students play the game, each team is represented on the big screen as trying to get tot he finish line. If the group gets a question wrong, back to the starting line they go! It is SO fun to watch.
6) A winner is declared and receives bragging rights.
7) Students beg to play again!
I played this with my Read 180 students to practice using context clues (a skill we've been working on all year). Next week I will play it with my English 7H kids to review vocabulary words from Tom Sawyer before our test.
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